
Challenge
How might we rethink the backend of the matching mechanic to make for an intuitive experience for students? How might we decrease drop off rates?
My Role
Lead UX Designer, concepting overall holistic view, user flows, wire framing, prototyping
Year
2022
Timeline
1.5 months
Tools
Figma
Team
3 UX Designers, 4 Developers

Onboarding Message

Dashboard

Profile

Scholarship Search

Scholarship Filter

Scholarship Details
01
Overview
Scholly is a college scholarship app that matches students with scholarship opportunities based on personal data from the individual user. Working as a UX/UI Designer, I am responsible for the delivery of efficient and thoughtful experiences throughout the redesign of Scholly's scholarship matching. My team consisted of UX Designers and Content Strategists, in collaboration with Developers, Products Owners, and the Marketing team to balance user needs, business goals, and legal requirements. All while creating and maintaining a new holistic design system. This project is still in progress of launching in phases and is expected to fully launch late 2022
Major Projects
-
Scholarship Matching - mechanic redesign -
Scholly Search App - redesign -
Design System - creation
Workflow
I work in a cross-functional agile team and I am in charge of concepting the scholly app redesign experiences, alongside 2 UX Designers and a content strategist. The 4 of us take care of projects starting with requirement gathering, to designing alternatives and prototyping. We work with Product Owners, Development team, and Marketing managers for delivering. My specialty on the team is concepting user flows from a holistic view of the entire app, giving design specs to developers and reviewing their work.
02
Scholarship Matching Redesign
My Role
Lead UX Designer
- Initial conception for different alternatives and options
- 1 other designer contributed in ideation and designing
- Executed all final responsive visual deliverables
- Reviewed developer's work
03
Search App Redesign
My Role
UX Designer
- User flows and wireframing
- In collaboration with 2 other UX Designers
- Executed all final responsive visual deliverables
- Reviewed developer's work
04
Design System
My Role
UX Designer
- Component creation for cohesion
- File/component organization with sections and labeling